Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon R9 390X 8G
IntroThe GeForce RTX 2060 Super comes with a clock speed of 1470 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and makes use of a 12 nm design. It is made up of 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon R9 390X 8G, which has a core clock speed of 1050 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2060 Super should in theory perform just a bit faster than the Radeon R9 390X 8G overall. (explain)
Texel RateThe GeForce RTX 2060 Super should be a little bit (about 8%) more effective at anisotropic filtering than the Radeon R9 390X 8G. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce RTX 2060 Super is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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