Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1060 vs GeForce GTX 1650

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this specific card. It features 1280 SPUs along with 80 TAUs and 48 ROPs.

Compare those specifications to the GeForce GTX 1650, which makes use of a 12 nm design. nVidia has clocked the core speed at 1485 MHz. The GDDR5 RAM works at a frequency of 2001 MHz on this specific model. It features 896 SPUs along with 56 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1650 75 Watts
GeForce GTX 1060 120 Watts
Difference: 45 Watts (60%)

Memory Bandwidth

In theory, the GeForce GTX 1060 is 50% faster than the GeForce GTX 1650 overall, because of its greater data rate. (explain)

GeForce GTX 1060 196608 MB/sec
GeForce GTX 1650 131072 MB/sec
Difference: 65536 (50%)

Texel Rate

The GeForce GTX 1060 is quite a bit (approximately 45%) more effective at texture filtering than the GeForce GTX 1650. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GTX 1650 83160 Mtexels/sec
Difference: 37320 (45%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 is the winner, by far. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GTX 1650 47520 Mpixels/sec
Difference: 24768 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 GeForce GTX 1650
Manufacturer nVidia nVidia
Year July 2016 April 2019
Code Name GP106-400 TU117-300-A1
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 1485 MHz
Memory Speed 8000 MHz 8004 MHz
Power (Max TDP) 120 watts 75 watts
Bandwidth 196608 MB/sec 131072 MB/sec
Texel Rate 120480 Mtexels/sec 83160 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 47520 Mpixels/sec
Unified Shaders 1280 896
Texture Mapping Units 80 56
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 12 nm
Transistors 4400 million 4700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX 1650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield