Compare any two graphics cards:
GeForce GTX 275 vs Radeon RX 560
IntroThe GeForce GTX 275 features a GPU clock speed of 633 MHz, and the 896 MB of GDDR3 memory is set to run at 1134 MHz through a 448-bit bus. It also is made up of 240 Stream Processors, 80 Texture Address Units, and 28 Raster Operation Units.Compare those specifications to the Radeon RX 560, which makes use of a 14 nm design. AMD has clocked the core frequency at 1175 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this particular model. It features 1024 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 275 should theoretically be a bit better than the Radeon RX 560 overall. (explain)
Texel RateThe Radeon RX 560 should be a lot (more or less 48%) better at AF than the GeForce GTX 275. (explain)
Pixel RateThe Radeon RX 560 will be a little bit (more or less 6%) better at anti-aliasing than the GeForce GTX 275, and capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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