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GeForce GTX 1660 Ti vs Radeon HD 6990

Intro

The GeForce GTX 1660 Ti has a clock speed of 1500 MHz and a GDDR6 memory speed of 1500 MHz. It also features a 192-bit memory bus, and uses a 12 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon HD 6990, which has clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon HD 6990 375 Watts
Difference: 255 Watts (213%)

Memory Bandwidth

Theoretically, the Radeon HD 6990 should perform a bit faster than the GeForce GTX 1660 Ti overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 1660 Ti 294912 MB/sec
Difference: 25088 (9%)

Texel Rate

The Radeon HD 6990 should be a bit (approximately 11%) faster with regards to AF than the GeForce GTX 1660 Ti. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 1660 Ti 144000 Mtexels/sec
Difference: 15360 (11%)

Pixel Rate

The GeForce GTX 1660 Ti is a lot (about 36%) faster with regards to full screen anti-aliasing than the Radeon HD 6990, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1660 Ti 72000 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 18880 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1660 Ti Radeon HD 6990
Manufacturer nVidia AMD
Year February 2019 March 2011
Code Name TU116-400-A1 Antilles
Memory 6144 MB 2048 MB (x2)
Core Speed 1500 MHz 830 MHz (x2)
Memory Speed 1500 GB/s 5000 MHz (x2)
Power (Max TDP) 120 watts 375 watts
Bandwidth 294912 MB/sec 320000 MB/sec
Texel Rate 144000 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1536 1536 (x2)
Texture Mapping Units 96 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 12 nm 40 nm
Transistors 6600 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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