Compare any two graphics cards:
VS

GeForce GTX 1660 Ti vs Radeon HD 7970

Intro

The GeForce GTX 1660 Ti features a core clock speed of 1500 MHz and a GDDR6 memory speed of 1500 MHz. It also uses a 192-bit memory bus, and uses a 12 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 48 Raster Operation Units.

Compare that to the Radeon HD 7970, which has core speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1660 Ti 120 Watts
Radeon HD 7970 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1660 Ti will be 12% quicker than the Radeon HD 7970 overall, because of its higher data rate. (explain)

GeForce GTX 1660 Ti 294912 MB/sec
Radeon HD 7970 264000 MB/sec
Difference: 30912 (12%)

Texel Rate

The GeForce GTX 1660 Ti is quite a bit (approximately 22%) better at texture filtering than the Radeon HD 7970. (explain)

GeForce GTX 1660 Ti 144000 Mtexels/sec
Radeon HD 7970 118400 Mtexels/sec
Difference: 25600 (22%)

Pixel Rate

The GeForce GTX 1660 Ti should be a lot (more or less 143%) more effective at anti-aliasing than the Radeon HD 7970, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 1660 Ti 72000 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 42400 (143%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1660 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year February 2019 January 2012
Code Name TU116-400-A1 Tahiti XT
Memory 6144 MB 3072 MB
Core Speed 1500 MHz 925 MHz
Memory Speed 1500 GB/s 5500 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 294912 MB/sec 264000 MB/sec
Texel Rate 144000 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 72000 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 96 128
Render Output Units 48 32
Bus Type GDDR6 GDDR5
Bus Width 192-bit 384-bit
Fab Process 12 nm 28 nm
Transistors 6600 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1660 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield