Compare any two graphics cards:
GeForce GTX Titan X vs GeForce RTX 2060
IntroThe GeForce GTX Titan X uses a 28 nm design. nVidia has set the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this model. It features 3072 SPUs along with 192 TAUs and 96 Rasterization Operator Units.Compare those specs to the GeForce RTX 2060, which makes use of a 12 nm design. nVidia has clocked the core speed at 1365 MHz. The GDDR6 memory works at a frequency of 1750 MHz on this specific model. It features 1920 SPUs as well as 120 TAUs and 48 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2060 should perform just a bit faster than the GeForce GTX Titan X in general. (explain)
Texel RateThe GeForce GTX Titan X should be a small bit (approximately 17%) more effective at texture filtering than the GeForce RTX 2060. (explain)
Pixel RateThe GeForce GTX Titan X should be quite a bit (about 47%) better at FSAA than the GeForce RTX 2060, and also capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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