Compare any two graphics cards:
VS

GeForce GTX 1080 vs GeForce RTX 2060

Intro

The GeForce GTX 1080 comes with a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5X RAM is set to run at 1251 MHz through a 256-bit bus. It also is comprised of 2560 Stream Processors, 160 TAUs, and 64 ROPs.

Compare all that to the GeForce RTX 2060, which comes with a core clock frequency of 1365 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 192-bit bus, and makes use of a 12 nm design. It is made up of 1920 SPUs, 120 TAUs, and 48 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
GeForce GTX 1080 180 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

As far as performance goes, the GeForce RTX 2060 should in theory be a small bit superior to the GeForce GTX 1080 in general. (explain)

GeForce RTX 2060 344064 MB/sec
GeForce GTX 1080 327680 MB/sec
Difference: 16384 (5%)

Texel Rate

The GeForce GTX 1080 should be a lot (approximately 57%) more effective at texture filtering than the GeForce RTX 2060. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce RTX 2060 163800 Mtexels/sec
Difference: 93320 (57%)

Pixel Rate

The GeForce GTX 1080 is much (approximately 57%) more effective at anti-aliasing than the GeForce RTX 2060, and also capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 37328 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 2060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1080 GeForce RTX 2060
Manufacturer nVidia nVidia
Year May 2016 January 2019
Code Name GP104-400 TU106-200A-KA-A1
Memory 8192 MB 6144 MB
Core Speed 1607 MHz 1365 MHz
Memory Speed 10008 MHz 3500 GB/s
Power (Max TDP) 180 watts 160 watts
Bandwidth 327680 MB/sec 344064 MB/sec
Texel Rate 257120 Mtexels/sec 163800 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 65520 Mpixels/sec
Unified Shaders 2560 1920
Texture Mapping Units 160 120
Render Output Units 64 48
Bus Type GDDR5X GDDR6
Bus Width 256-bit 192-bit
Fab Process 16 nm 12 nm
Transistors 7200 million 10800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1080

Amazon.com

Check prices at:

GeForce RTX 2060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield