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GeForce RTX 2080 Ti vs Radeon RX 580

Intro

The GeForce RTX 2080 Ti features a GPU core clock speed of 1350 MHz, and the 11264 MB of GDDR6 RAM is set to run at 1750 MHz through a 352-bit bus. It also is made up of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.

Compare those specs to the Radeon RX 580, which comes with clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 Ti 31381 points
Radeon RX 580 13630 points
Difference: 17751 (130%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce RTX 2080 Ti 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

The GeForce RTX 2080 Ti should theoretically perform quite a bit faster than the Radeon RX 580 overall. (explain)

GeForce RTX 2080 Ti 630784 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 368640 (141%)

Texel Rate

The GeForce RTX 2080 Ti is quite a bit (approximately 103%) more effective at texture filtering than the Radeon RX 580. (explain)

GeForce RTX 2080 Ti 367200 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 186192 (103%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce RTX 2080 Ti is the winner, and very much so. (explain)

GeForce RTX 2080 Ti 118800 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 78576 (195%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080 Ti

Amazon.com

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Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Ti Radeon RX 580
Manufacturer nVidia AMD
Year September 2018 April 2017
Code Name TU102-300A-K1-A1 Polaris 20
Memory 11264 MB 8192 MB
Core Speed 1350 MHz 1257 MHz
Memory Speed 1750 GB/s 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 630784 MB/sec 262144 MB/sec
Texel Rate 367200 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 118800 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 4352 2304
Texture Mapping Units 272 144
Render Output Units 88 32
Bus Type GDDR6 GDDR5
Bus Width 352-bit 256-bit
Fab Process 12 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce RTX 2080 Ti

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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