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GeForce RTX 2080 vs Radeon HD 7850

Intro

The GeForce RTX 2080 features a clock frequency of 1515 MHz and a GDDR6 memory frequency of 1750 MHz. It also uses a 256-bit bus, and uses a 12 nm design. It is made up of 2944 SPUs, 184 Texture Address Units, and 64 ROPs.

Compare those specs to the Radeon HD 7850, which comes with GPU core speed of 860 MHz, and 2048 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also features 1024 Stream Processors, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon HD 7850 5200 points
Difference: 20955 (403%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce RTX 2080 215 Watts
Difference: 85 Watts (65%)

Memory Bandwidth

Theoretically, the GeForce RTX 2080 should be quite a bit faster than the Radeon HD 7850 in general. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 305152 (199%)

Texel Rate

The GeForce RTX 2080 is a lot (approximately 406%) more effective at AF than the Radeon HD 7850. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 223720 (406%)

Pixel Rate

The GeForce RTX 2080 should be a lot (about 252%) faster with regards to FSAA than the Radeon HD 7850, and also able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 69440 (252%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon HD 7850
Manufacturer nVidia AMD
Year September 2018 March 2012
Code Name TU104-400A-A1 Pitcairn Pro
Memory 8192 MB 2048 MB
Core Speed 1515 MHz 860 MHz
Memory Speed 1750 GB/s 4800 MHz
Power (Max TDP) 215 watts 130 watts
Bandwidth 458752 MB/sec 153600 MB/sec
Texel Rate 278760 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 2944 1024
Texture Mapping Units 184 64
Render Output Units 64 32
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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