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GeForce RTX 2080 vs Radeon R7 250

Intro

The GeForce RTX 2080 has a GPU core clock speed of 1515 MHz, and the 8192 MB of GDDR6 RAM runs at 1750 MHz through a 256-bit bus. It also is made up of 2944 SPUs, 184 TAUs, and 64 Raster Operation Units.

Compare those specs to the Radeon R7 250, which makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1150 MHz on this particular card. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2080 26155 points
Radeon R7 250 1836 points
Difference: 24319 (1325%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce RTX 2080 215 Watts
Difference: 150 Watts (231%)

Memory Bandwidth

Theoretically speaking, the GeForce RTX 2080 is 523% faster than the Radeon R7 250 in general, because of its higher data rate. (explain)

GeForce RTX 2080 458752 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 385152 (523%)

Texel Rate

The GeForce RTX 2080 will be quite a bit (approximately 1062%) better at anisotropic filtering than the Radeon R7 250. (explain)

GeForce RTX 2080 278760 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 254760 (1062%)

Pixel Rate

The GeForce RTX 2080 will be a lot (about 1112%) more effective at FSAA than the Radeon R7 250, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2080 96960 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 88960 (1112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce RTX 2080

Amazon.com

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Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2080 Radeon R7 250
Manufacturer nVidia AMD
Year September 2018 October 2013
Code Name TU104-400A-A1 Oland XT
Memory 8192 MB 1024 MB
Core Speed 1515 MHz 1000 MHz
Memory Speed 1750 GB/s 4600 MHz
Power (Max TDP) 215 watts 65 watts
Bandwidth 458752 MB/sec 73600 MB/sec
Texel Rate 278760 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 96960 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 2944 384
Texture Mapping Units 184 24
Render Output Units 64 8
Bus Type GDDR6 GDDR5
Bus Width 256-bit 128-bit
Fab Process 12 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce RTX 2080

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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