Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs GeForce RTX 2070

Intro

The GeForce 8600 GT 512MB DDR2 features a clock frequency of 540 MHz and a DDR2 memory speed of 400 MHz. It also uses a 128-bit memory bus, and uses a 80 nm design. It is comprised of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare all of that to the GeForce RTX 2070, which makes use of a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this particular card. It features 2304 SPUs along with 144 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce RTX 2070 175 Watts
Difference: 128 Watts (272%)

Memory Bandwidth

The GeForce RTX 2070, in theory, should perform quite a bit faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

GeForce RTX 2070 458752 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 445952 (3484%)

Texel Rate

The GeForce RTX 2070 should be quite a bit (approximately 2250%) more effective at AF than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce RTX 2070 203040 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 194400 (2250%)

Pixel Rate

The GeForce RTX 2070 should be much (more or less 1989%) faster with regards to AA than the GeForce 8600 GT 512MB DDR2, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 90240 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 85920 (1989%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 GeForce RTX 2070
Manufacturer nVidia nVidia
Year April 2007 September 2018
Code Name G84 TU104-350
Memory 512 MB 8192 MB
Core Speed 540 MHz 1410 MHz
Memory Speed 800 MHz 3500 GB/s
Power (Max TDP) 47 watts 175 watts
Bandwidth 12800 MB/sec 458752 MB/sec
Texel Rate 8640 Mtexels/sec 203040 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 90240 Mpixels/sec
Unified Shaders 32 2304
Texture Mapping Units 16 144
Render Output Units 8 64
Bus Type DDR2 GDDR6
Bus Width 128-bit 256-bit
Fab Process 80 nm 12 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce RTX 2070

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield