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GeForce RTX 2070 vs Geforce GTX 690

Intro

The GeForce RTX 2070 comes with a core clock frequency of 1410 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 12 nm design. It is made up of 2304 SPUs, 144 TAUs, and 64 ROPs.

Compare those specifications to the Geforce GTX 690, which uses a 28 nm design. nVidia has clocked the core frequency at 915 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this specific model. It features 1536 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce RTX 2070 22282 points
Geforce GTX 690 13111 points
Difference: 9171 (70%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 175 Watts
Geforce GTX 690 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

The GeForce RTX 2070, in theory, should perform a little bit faster than the Geforce GTX 690 overall. (explain)

GeForce RTX 2070 458752 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 74240 (19%)

Texel Rate

The Geforce GTX 690 is a small bit (more or less 15%) better at AF than the GeForce RTX 2070. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce RTX 2070 203040 Mtexels/sec
Difference: 31200 (15%)

Pixel Rate

The GeForce RTX 2070 is much (more or less 54%) more effective at FSAA than the Geforce GTX 690, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 90240 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 31680 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2070

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Geforce GTX 690
Manufacturer nVidia nVidia
Year September 2018 April 2012
Code Name TU104-350 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1410 MHz 915 MHz (x2)
Memory Speed 1750 GB/s 6008 MHz (x2)
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 384512 MB/sec
Texel Rate 203040 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 90240 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2304 1536 (x2)
Texture Mapping Units 144 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 12 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce RTX 2070

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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