Compare any two graphics cards:
VS

GeForce 8600 GT 256MB GDDR3 vs Radeon HD 3690/3830

Intro

The GeForce 8600 GT 256MB GDDR3 uses a 80 nm design. nVidia has set the core frequency at 540 MHz. The GDDR3 RAM is set to run at a frequency of 700 MHz on this model. It features 32 SPUs as well as 16 TAUs and 8 Rasterization Operator Units.

Compare all that to the Radeon HD 3690/3830, which features a core clock frequency of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB GDDR3 47 Watts
Radeon HD 3690/3830 75 Watts
Difference: 28 Watts (60%)

Memory Bandwidth

In theory, the Radeon HD 3690/3830 will be 18% quicker than the GeForce 8600 GT 256MB GDDR3 in general, due to its greater data rate. (explain)

Radeon HD 3690/3830 26496 MB/sec
GeForce 8600 GT 256MB GDDR3 22400 MB/sec
Difference: 4096 (18%)

Texel Rate

The Radeon HD 3690/3830 will be a lot (approximately 24%) better at texture filtering than the GeForce 8600 GT 256MB GDDR3. (explain)

Radeon HD 3690/3830 10688 Mtexels/sec
GeForce 8600 GT 256MB GDDR3 8640 Mtexels/sec
Difference: 2048 (24%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 3690/3830 is the winner, by far. (explain)

Radeon HD 3690/3830 10688 Mpixels/sec
GeForce 8600 GT 256MB GDDR3 4320 Mpixels/sec
Difference: 6368 (147%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 256MB GDDR3

Amazon.com

Check prices at:

Radeon HD 3690/3830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 256MB GDDR3 Radeon HD 3690/3830
Manufacturer nVidia AMD
Year April 2007 2008
Code Name G84 RV670 PRO
Memory 256 MB 256 MB
Core Speed 540 MHz 668 MHz
Memory Speed 1400 MHz 1656 MHz
Power (Max TDP) 47 watts 75 watts
Bandwidth 22400 MB/sec 26496 MB/sec
Texel Rate 8640 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 32 320(64x5)
Texture Mapping Units 16 16
Render Output Units 8 16
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 256MB GDDR3

Amazon.com

Check prices at:

Radeon HD 3690/3830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield