Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX 660

Intro

The GeForce GTX 1050 3GB features a clock speed of 1392 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 96-bit bus, and uses a 14 nm design. It is comprised of 768 SPUs, 48 Texture Address Units, and 24 Raster Operation Units.

Compare all of that to the GeForce GTX 660, which has a clock frequency of 980 MHz and a GDDR5 memory frequency of 1502 MHz. It also features a 192-bit bus, and uses a 28 nm design. It features 960 SPUs, 80 Texture Address Units, and 24 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX 660 140 Watts
Difference: 65 Watts (87%)

Memory Bandwidth

The GeForce GTX 660 should in theory be a lot faster than the GeForce GTX 1050 3GB in general. (explain)

GeForce GTX 660 144192 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 58176 (68%)

Texel Rate

The GeForce GTX 660 will be a little bit (more or less 17%) more effective at texture filtering than the GeForce GTX 1050 3GB. (explain)

GeForce GTX 660 78400 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 11584 (17%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 3GB is superior to the GeForce GTX 660, by far. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 9888 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX 660
Manufacturer nVidia nVidia
Year May 2018 September 2012
Code Name GP107 GK106
Memory 3072 MB 2048 MB
Core Speed 1392 MHz 980 MHz
Memory Speed 7000 MHz 6008 MHz
Power (Max TDP) 75 watts 140 watts
Bandwidth 86016 MB/sec 144192 MB/sec
Texel Rate 66816 Mtexels/sec 78400 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 23520 Mpixels/sec
Unified Shaders 768 960
Texture Mapping Units 48 80
Render Output Units 24 24
Bus Type GDDR5 GDDR5
Bus Width 96-bit 192-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield