Compare any two graphics cards:
GeForce GTX 1050 3GB vs Radeon R9 M265X
IntroThe GeForce GTX 1050 3GB makes use of a 14 nm design. nVidia has set the core speed at 1392 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this specific card. It features 768 SPUs along with 48 TAUs and 24 Rasterization Operator Units.Compare all of that to the Radeon R9 M265X, which makes use of a 28 nm design. AMD has set the core frequency at 575 MHz. The GDDR5 memory works at a speed of 1125 MHz on this model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the GeForce GTX 1050 3GB will be 19% faster than the Radeon R9 M265X overall, due to its higher data rate. (explain)
Texel RateThe GeForce GTX 1050 3GB is much (more or less 191%) faster with regards to AF than the Radeon R9 M265X. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTX 1050 3GB is superior to the Radeon R9 M265X, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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