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GeForce GTX 1070 Ti vs GeForce GTX 295

Intro

The GeForce GTX 1070 Ti has clock speeds of 1607 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2432 SPUs along with 152 TAUs and 64 ROPs.

Compare all of that to the GeForce GTX 295, which makes use of a 55 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory is set to run at a frequency of 999 MHz on this particular card. It features 240 SPUs as well as 80 Texture Address Units and 28 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce GTX 295 289 Watts
Difference: 109 Watts (61%)

Memory Bandwidth

In theory, the GeForce GTX 1070 Ti should be a little bit faster than the GeForce GTX 295 overall. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 295 223776 MB/sec
Difference: 38368 (17%)

Texel Rate

The GeForce GTX 1070 Ti will be much (approximately 165%) faster with regards to AF than the GeForce GTX 295. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 152104 (165%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1070 Ti is a better choice, by far. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 295 32256 Mpixels/sec
Difference: 70592 (219%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 295

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 295
Manufacturer nVidia nVidia
Year November 2017 January 8, 2009
Code Name GP104-300 G200b
Memory 8192 MB 896 MB (x2)
Core Speed 1607 MHz 576 MHz (x2)
Memory Speed 8000 MHz 1998 MHz (x2)
Power (Max TDP) 180 watts 289 watts
Bandwidth 262144 MB/sec 223776 MB/sec
Texel Rate 244264 Mtexels/sec 92160 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 32256 Mpixels/sec
Unified Shaders 2432 240 (x2)
Texture Mapping Units 152 80 (x2)
Render Output Units 64 28 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 448-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.6 OpenGL 3.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 295

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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