Compare any two graphics cards:
GeForce GTX 1070 Ti vs GeForce GTX Titan
IntroThe GeForce GTX 1070 Ti comes with a core clock frequency of 1607 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 256-bit bus, and makes use of a 16 nm design. It is comprised of 2432 SPUs, 152 TAUs, and 64 ROPs.Compare those specs to the GeForce GTX Titan, which features a GPU core clock speed of 837 MHz, and 6144 MB of GDDR5 memory running at 1502 MHz through a 384-bit bus. It also is made up of 2688 Stream Processors, 224 TAUs, and 48 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX Titan should in theory be a bit superior to the GeForce GTX 1070 Ti overall. (explain)
Texel RateThe GeForce GTX 1070 Ti should be quite a bit (about 30%) faster with regards to texture filtering than the GeForce GTX Titan. (explain)
Pixel RateThe GeForce GTX 1070 Ti will be much (more or less 156%) faster with regards to FSAA than the GeForce GTX Titan, and also will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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