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GeForce GTX 1070 Ti vs GeForce GTX 970

Intro

The GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has clocked the core frequency at 1607 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this specific model. It features 2432 SPUs along with 152 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 970, which comes with a clock speed of 1050 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is made up of 1664 SPUs, 104 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 970 10867 points
Difference: 8941 (82%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 35 Watts (24%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 Ti will be 17% faster than the GeForce GTX 970 in general, because of its higher data rate. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 38144 (17%)

Texel Rate

The GeForce GTX 1070 Ti should be a lot (more or less 124%) more effective at texture filtering than the GeForce GTX 970. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 135064 (124%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1070 Ti is a better choice, and very much so. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 970 67200 Mpixels/sec
Difference: 35648 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 970
Manufacturer nVidia nVidia
Year November 2017 September 2014
Code Name GP104-300 GM204-200
Memory 8192 MB 4096 MB
Core Speed 1607 MHz 1050 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 180 watts 145 watts
Bandwidth 262144 MB/sec 224000 MB/sec
Texel Rate 244264 Mtexels/sec 109200 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 2432 1664
Texture Mapping Units 152 104
Render Output Units 64 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 5200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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