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Radeon RX 550 vs Radeon RX Vega 64

Intro

The Radeon RX 550 features a GPU core clock speed of 1100 MHz, and the 2048 MB of GDDR5 memory is set to run at 1750 MHz through a 128-bit bus. It also features 512 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon RX Vega 64, which comes with core speeds of 1247 MHz on the GPU, and 1890 MHz on the 8192 MB of HBM2 memory. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon RX 550 3507 points
Difference: 18479 (527%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon RX Vega 64 295 Watts
Difference: 245 Watts (490%)

Memory Bandwidth

In theory, the Radeon RX Vega 64 should be 332% quicker than the Radeon RX 550 overall, due to its higher bandwidth. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 380723 (332%)

Texel Rate

The Radeon RX Vega 64 should be much (approximately 807%) better at AF than the Radeon RX 550. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 284032 (807%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX Vega 64 is a better choice, by far. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 62208 (353%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 550

Amazon.com

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Radeon RX Vega 64

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 550 Radeon RX Vega 64
Manufacturer AMD AMD
Year April 2017 August 2017
Code Name Polaris 12 Vega 10 XT
Memory 2048 MB 8192 MB
Core Speed 1100 MHz 1247 MHz
Memory Speed 7000 MHz 1890 MHz
Power (Max TDP) 50 watts 295 watts
Bandwidth 114688 MB/sec 495411 MB/sec
Texel Rate 35200 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 512 4096
Texture Mapping Units 32 256
Render Output Units 16 64
Bus Type GDDR5 HBM2
Bus Width 128-bit 2048-bit
Fab Process 14 nm 14 nm
Transistors 2200 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon RX 550

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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