Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX Vega 64
IntroThe Nvidia Titan Xp comes with a GPU clock speed of 1582 MHz, and the 12288 MB of GDDR5X RAM runs at 1426 MHz through a 384-bit bus. It also is comprised of 3840 Stream Processors, 240 Texture Address Units, and 96 Raster Operation Units.Compare those specs to the Radeon RX Vega 64, which features GPU core speed of 1247 MHz, and 8192 MB of HBM2 memory running at 1890 MHz through a 2048-bit bus. It also features 4096 SPUs, 256 TAUs, and 64 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Nvidia Titan Xp should perform a small bit faster than the Radeon RX Vega 64 overall. (explain)
Texel RateThe Nvidia Titan Xp is a bit (approximately 19%) better at texture filtering than the Radeon RX Vega 64. (explain)
Pixel RateThe Nvidia Titan Xp should be much (approximately 90%) better at AA than the Radeon RX Vega 64, and also will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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