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Radeon R9 380 4G vs Radeon RX Vega 56

Intro

The Radeon R9 380 4G features a GPU core speed of 970 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon RX Vega 56, which features a clock speed of 1156 MHz and a HBM2 memory speed of 1600 MHz. It also features a 2048-bit bus, and uses a 14 nm design. It features 3584 SPUs, 224 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 380 4G 8837 points
Difference: 12174 (138%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
Radeon RX Vega 56 210 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

As far as performance goes, the Radeon RX Vega 56 should in theory be a lot superior to the Radeon R9 380 4G in general. (explain)

Radeon RX Vega 56 419430 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 237030 (130%)

Texel Rate

The Radeon RX Vega 56 will be quite a bit (approximately 138%) more effective at AF than the Radeon R9 380 4G. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 150304 (138%)

Pixel Rate

The Radeon RX Vega 56 should be a lot (approximately 138%) more effective at FSAA than the Radeon R9 380 4G, and also able to handle higher resolutions without slowing down too much. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 42944 (138%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 380 4G

Amazon.com

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Radeon RX Vega 56

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 380 4G Radeon RX Vega 56
Manufacturer AMD AMD
Year June 2015 September 2017
Code Name Antigua PRO Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 970 MHz 1156 MHz
Memory Speed 5700 MHz 1600 MHz
Power (Max TDP) 190 watts 210 watts
Bandwidth 182400 MB/sec 419430 MB/sec
Texel Rate 108640 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 31040 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 1792 3584
Texture Mapping Units 112 224
Render Output Units 32 64
Bus Type GDDR5 HBM2
Bus Width 256-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 5000 million 12500 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 380 4G

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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