Compare any two graphics cards:
VS

Radeon R9 Nano vs Radeon RX Vega 56

Intro

The Radeon R9 Nano has a GPU core clock speed of 1000 MHz, and the 4096 MB of HBM RAM runs at 500 MHz through a 4096-bit bus. It also is made up of 4096 Stream Processors, 256 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the Radeon RX Vega 56, which comes with a core clock frequency of 1156 MHz and a HBM2 memory speed of 1600 MHz. It also uses a 2048-bit bus, and uses a 14 nm design. It is made up of 3584 SPUs, 224 TAUs, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 56 21011 points
Radeon R9 Nano 14918 points
Difference: 6093 (41%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon RX Vega 56 210 Watts
Difference: 35 Watts (20%)

Memory Bandwidth

In theory, the Radeon R9 Nano should be a lot faster than the Radeon RX Vega 56 overall. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 92570 (22%)

Texel Rate

The Radeon RX Vega 56 should be a little bit (more or less 1%) faster with regards to anisotropic filtering than the Radeon R9 Nano. (explain)

Radeon RX Vega 56 258944 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 2944 (1%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX Vega 56 is the winner, though not by far. (explain)

Radeon RX Vega 56 73984 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 9984 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 Nano Radeon RX Vega 56
Manufacturer AMD AMD
Year September 2015 September 2017
Code Name Fiji XT Vega 10 XL
Memory 4096 MB 8192 MB
Core Speed 1000 MHz 1156 MHz
Memory Speed 500 MHz 1600 MHz
Power (Max TDP) 175 watts 210 watts
Bandwidth 512000 MB/sec 419430 MB/sec
Texel Rate 256000 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 4096 3584
Texture Mapping Units 256 224
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield