Compare any two graphics cards:
GeForce 8300 GS (OEM) vs Radeon Vega Frontier Edition
IntroThe GeForce 8300 GS (OEM) makes use of a 80 nm design. nVidia has clocked the core speed at 450 MHz. The DDR2 memory is set to run at a speed of 400 MHz on this specific model. It features 8 SPUs along with 4 TAUs and 2 Rasterization Operator Units.Compare those specifications to the Radeon Vega Frontier Edition, which features core clock speeds of 1382 MHz on the GPU, and 1890 MHz on the 16384 MB of HBM2 RAM. It features 4096 SPUs as well as 256 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon Vega Frontier Edition should be quite a bit faster than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe Radeon Vega Frontier Edition will be much (more or less 19555%) better at AF than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe Radeon Vega Frontier Edition is quite a bit (approximately 9728%) faster with regards to full screen anti-aliasing than the GeForce 8300 GS (OEM), and will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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