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Radeon Pro Duo vs Radeon Vega Frontier Edition

Intro

The Radeon Pro Duo features a GPU core clock speed of 1000 MHz, and the 4096 MB of HBM memory runs at 500 MHz through a 4096-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 ROPs.

Compare those specs to the Radeon Vega Frontier Edition, which features a clock frequency of 1382 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit bus, and makes use of a 14 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Pro Duo 27167 points
Radeon Vega Frontier Edition 21379 points
Difference: 5788 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon Vega Frontier Edition 300 Watts
Radeon Pro Duo 350 Watts
Difference: 50 Watts (17%)

Memory Bandwidth

The Radeon Pro Duo should in theory perform quite a bit faster than the Radeon Vega Frontier Edition in general. (explain)

Radeon Pro Duo 1024000 MB/sec
Radeon Vega Frontier Edition 495452 MB/sec
Difference: 528548 (107%)

Texel Rate

The Radeon Pro Duo is quite a bit (about 45%) better at anisotropic filtering than the Radeon Vega Frontier Edition. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Radeon Vega Frontier Edition 353792 Mtexels/sec
Difference: 158208 (45%)

Pixel Rate

The Radeon Pro Duo should be much (more or less 45%) more effective at AA than the Radeon Vega Frontier Edition, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon Pro Duo 128000 Mpixels/sec
Radeon Vega Frontier Edition 88448 Mpixels/sec
Difference: 39552 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon Pro Duo Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year April 2016 June 2017
Code Name Fiji XT Vega 10 XTX
Memory 4096 MB (x2) 16384 MB
Core Speed 1000 MHz (x2) 1382 MHz
Memory Speed 500 MHz (x2) 1890 MHz
Power (Max TDP) 350 watts 300 watts
Bandwidth 1024000 MB/sec 495452 MB/sec
Texel Rate 512000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 128000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 4096 (x2) 4096
Texture Mapping Units 256 (x2) 256
Render Output Units 64 (x2) 64
Bus Type HBM HBM2
Bus Width 4096-bit (x2) 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon Pro Duo

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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