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GeForce 9800 GT 512MB vs Radeon HD 3850 256MB

Intro

The GeForce 9800 GT 512MB makes use of a 65/55 nm design. nVidia has clocked the core speed at 600 MHz. The GDDR3 memory runs at a frequency of 900 MHz on this specific model. It features 112 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon HD 3850 256MB, which features GPU core speed of 668 MHz, and 256 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 30 Watts (40%)

Memory Bandwidth

As far as performance goes, the GeForce 9800 GT 512MB should theoretically be a small bit superior to the Radeon HD 3850 256MB in general. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 4608 (9%)

Texel Rate

The GeForce 9800 GT 512MB should be a lot (more or less 214%) faster with regards to texture filtering than the Radeon HD 3850 256MB. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 22912 (214%)

Pixel Rate

The Radeon HD 3850 256MB should be a little bit (approximately 11%) better at full screen anti-aliasing than the GeForce 9800 GT 512MB, and also should be able to handle higher screen resolutions more effectively. (explain)

Radeon HD 3850 256MB 10688 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 1088 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GT 512MB

Amazon.com

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Radeon HD 3850 256MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GT 512MB Radeon HD 3850 256MB
Manufacturer nVidia AMD
Year July 2008 Nov 19, 2007
Code Name G92a/b RV670 PRO
Memory 512 MB 256 MB
Core Speed 600 MHz 668 MHz
Memory Speed 1800 MHz 1656 MHz
Power (Max TDP) 105 watts 75 watts
Bandwidth 57600 MB/sec 52992 MB/sec
Texel Rate 33600 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 112 320(64x5)
Texture Mapping Units 56 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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