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GeForce GTX 295 vs Radeon RX 550

Intro

The GeForce GTX 295 uses a 55 nm design. nVidia has set the core speed at 576 MHz. The GDDR3 memory works at a frequency of 999 MHz on this card. It features 240 SPUs along with 80 Texture Address Units and 28 ROPs.

Compare those specs to the Radeon RX 550, which comes with clock speeds of 1100 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 295 289 Watts
Difference: 239 Watts (478%)

Memory Bandwidth

The GeForce GTX 295 should theoretically perform quite a bit faster than the Radeon RX 550 overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 109088 (95%)

Texel Rate

The GeForce GTX 295 should be much (approximately 162%) better at texture filtering than the Radeon RX 550. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 56960 (162%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 295 is the winner, and very much so. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 14656 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon RX 550
Manufacturer nVidia AMD
Year January 8, 2009 April 2017
Code Name G200b Polaris 12
Memory 896 MB (x2) 2048 MB
Core Speed 576 MHz (x2) 1100 MHz
Memory Speed 1998 MHz (x2) 7000 MHz
Power (Max TDP) 289 watts 50 watts
Bandwidth 223776 MB/sec 114688 MB/sec
Texel Rate 92160 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 240 (x2) 512
Texture Mapping Units 80 (x2) 32
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 14 nm
Transistors 1400 million 2200 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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