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GeForce GTX 560 vs Radeon RX 550

Intro

The GeForce GTX 560 has clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 TAUs and 32 ROPs.

Compare all of that to the Radeon RX 550, which features GPU clock speed of 1100 MHz, and 2048 MB of GDDR5 memory set to run at 1750 MHz through a 128-bit bus. It also features 512 SPUs, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 560 3030 points
Difference: 477 (16%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 560 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

The GeForce GTX 560, in theory, should be a little bit faster than the Radeon RX 550 overall. (explain)

GeForce GTX 560 128128 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 13440 (12%)

Texel Rate

The GeForce GTX 560 should be a lot (about 29%) more effective at anisotropic filtering than the Radeon RX 550. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 10160 (29%)

Pixel Rate

The GeForce GTX 560 is a lot (more or less 47%) better at full screen anti-aliasing than the Radeon RX 550, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 8320 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon RX 550
Manufacturer nVidia AMD
Year May 2011 April 2017
Code Name GF114 Polaris 12
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1100 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 50 watts
Bandwidth 128128 MB/sec 114688 MB/sec
Texel Rate 45360 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 336 512
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 2200 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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