Compare any two graphics cards:
VS

Radeon R7 260X vs Radeon RX 550

Intro

The Radeon R7 260X makes use of a 28 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1625 MHz on this particular model. It features 896 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core speed at 1100 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this specific card. It features 512 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 260X 4381 points
Radeon RX 550 3507 points
Difference: 874 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Radeon R7 260X 115 Watts
Difference: 65 Watts (130%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 550 should perform a bit faster than the Radeon R7 260X overall. (explain)

Radeon RX 550 114688 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 10688 (10%)

Texel Rate

The Radeon R7 260X is quite a bit (approximately 75%) more effective at AF than the Radeon RX 550. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 26400 (75%)

Pixel Rate

Both cards have the exact same pixel fill rate, so in theory they should perform equally good at at full screen anti-aliasing, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R7 260X

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R7 260X Radeon RX 550
Manufacturer AMD AMD
Year October 2013 April 2017
Code Name Bonaire XTX Polaris 12
Memory 2048 MB 2048 MB
Core Speed 1100 MHz 1100 MHz
Memory Speed 6500 MHz 7000 MHz
Power (Max TDP) 115 watts 50 watts
Bandwidth 104000 MB/sec 114688 MB/sec
Texel Rate 61600 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 896 512
Texture Mapping Units 56 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2080 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Radeon R7 260X

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield