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GeForce GTX 960 vs Radeon RX 550

Intro

The GeForce GTX 960 has a clock speed of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare those specifications to the Radeon RX 550, which features a clock speed of 1100 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit bus, and uses a 14 nm design. It is made up of 512 SPUs, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon RX 550 3507 points
Difference: 4120 (117%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 960 120 Watts
Difference: 70 Watts (140%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 550 is 2% quicker than the GeForce GTX 960 in general, due to its greater bandwidth. (explain)

Radeon RX 550 114688 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 2688 (2%)

Texel Rate

The GeForce GTX 960 will be quite a bit (more or less 105%) faster with regards to texture filtering than the Radeon RX 550. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 36928 (105%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 960 is superior to the Radeon RX 550, by far. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 18464 (105%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon RX 550
Manufacturer nVidia AMD
Year January 2015 April 2017
Code Name GM206 Polaris 12
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 1100 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 120 watts 50 watts
Bandwidth 112000 MB/sec 114688 MB/sec
Texel Rate 72128 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1024 512
Texture Mapping Units 64 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2940 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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