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Geforce GTX 1080 Ti vs Radeon RX 550

Intro

The Geforce GTX 1080 Ti has a core clock frequency of 1480 MHz and a GDDR5X memory speed of 1376 MHz. It also uses a 352-bit memory bus, and uses a 16 nm design. It features 3584 SPUs, 224 TAUs, and 88 ROPs.

Compare those specifications to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this specific card. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon RX 550 3507 points
Difference: 24122 (688%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti should be 332% quicker than the Radeon RX 550 overall, because of its greater bandwidth. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 380928 (332%)

Texel Rate

The Geforce GTX 1080 Ti is a lot (about 842%) more effective at AF than the Radeon RX 550. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 296320 (842%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 1080 Ti is superior to the Radeon RX 550, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 112640 (640%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 550
Manufacturer nVidia AMD
Year March 2017 April 2017
Code Name GP102 Polaris 12
Memory 11264 MB 2048 MB
Core Speed 1480 MHz 1100 MHz
Memory Speed 11008 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 495616 MB/sec 114688 MB/sec
Texel Rate 331520 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 3584 512
Texture Mapping Units 224 32
Render Output Units 88 16
Bus Type GDDR5X GDDR5
Bus Width 352-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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