Compare any two graphics cards:
Radeon RX 570 vs Radeon RX 580
IntroThe Radeon RX 570 comes with a core clock frequency of 1168 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.Compare that to the Radeon RX 580, which features a core clock frequency of 1257 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit bus, and uses a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Monero Mining Hash Rate
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 580 should be just a bit faster than the Radeon RX 570 overall. (explain)
Texel RateThe Radeon RX 580 should be quite a bit (about 21%) more effective at texture filtering than the Radeon RX 570. (explain)
Pixel RateThe Radeon RX 580 will be a bit (about 8%) better at AA than the Radeon RX 570, and also will be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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