Compare any two graphics cards:
Radeon HD 6770 1GB vs Radeon RX 570
IntroThe Radeon HD 6770 1GB features a GPU core clock speed of 900 MHz, and the 1024 MB of GDDR5 RAM runs at 1050 MHz through a 128-bit bus. It also is comprised of 800 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.Compare those specifications to the Radeon RX 570, which comes with GPU core speed of 1168 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 570, in theory, should perform quite a bit faster than the Radeon HD 6770 1GB in general. (explain)
Texel RateThe Radeon RX 570 will be quite a bit (more or less 315%) more effective at texture filtering than the Radeon HD 6770 1GB. (explain)
Pixel RateThe Radeon RX 570 should be a lot (approximately 160%) better at full screen anti-aliasing than the Radeon HD 6770 1GB, and capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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