Compare any two graphics cards:
Radeon HD 6670 (OEM) 1GB vs Radeon RX 570
IntroThe Radeon HD 6670 (OEM) 1GB comes with a clock frequency of 800 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 480 SPUs, 24 TAUs, and 8 Raster Operation Units.Compare all of that to the Radeon RX 570, which comes with a clock frequency of 1168 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 14 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 570 should in theory be quite a bit superior to the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe Radeon RX 570 will be quite a bit (approximately 679%) more effective at texture filtering than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 570 is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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