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Geforce GTX 1080 Ti vs Radeon R9 Nano

Intro

The Geforce GTX 1080 Ti makes use of a 16 nm design. nVidia has clocked the core frequency at 1480 MHz. The GDDR5X memory works at a speed of 1376 MHz on this specific card. It features 3584 SPUs along with 224 TAUs and 88 ROPs.

Compare those specifications to the Radeon R9 Nano, which features core speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs as well as 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 Nano 14918 points
Difference: 12711 (85%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon R9 Nano 402 Sol/s
Difference: 308 (77%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the Radeon R9 Nano should be 3% quicker than the Geforce GTX 1080 Ti in general, because of its higher data rate. (explain)

Radeon R9 Nano 512000 MB/sec
Geforce GTX 1080 Ti 495616 MB/sec
Difference: 16384 (3%)

Texel Rate

The Geforce GTX 1080 Ti will be quite a bit (approximately 30%) faster with regards to anisotropic filtering than the Radeon R9 Nano. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 75520 (30%)

Pixel Rate

The Geforce GTX 1080 Ti should be quite a bit (more or less 104%) faster with regards to FSAA than the Radeon R9 Nano, and also will be able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 66240 (104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon R9 Nano
Manufacturer nVidia AMD
Year March 2017 September 2015
Code Name GP102 Fiji XT
Memory 11264 MB 4096 MB
Core Speed 1480 MHz 1000 MHz
Memory Speed 11008 MHz 500 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 495616 MB/sec 512000 MB/sec
Texel Rate 331520 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 3584 4096
Texture Mapping Units 224 256
Render Output Units 88 64
Bus Type GDDR5X HBM
Bus Width 352-bit 4096-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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