Compare any two graphics cards:
GeForce GTX 1050 Ti vs Radeon HD 4890 1GB
IntroThe GeForce GTX 1050 Ti features a GPU core speed of 1290 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 48 TAUs, and 32 Raster Operation Units.Compare those specs to the Radeon HD 4890 1GB, which makes use of a 55 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 975 MHz on this model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 4890 1GB should theoretically be a little bit superior to the GeForce GTX 1050 Ti in general. (explain)
Texel RateThe GeForce GTX 1050 Ti should be quite a bit (about 55%) more effective at AF than the Radeon HD 4890 1GB. (explain)
Pixel RateThe GeForce GTX 1050 Ti is much (about 158%) faster with regards to FSAA than the Radeon HD 4890 1GB, and able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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