Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Radeon HD 5970

Intro

The GeForce GTX 1050 Ti has core speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon HD 5970, which comes with core clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1600 SPUs along with 160 TAUs and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 5970 294 Watts
Difference: 219 Watts (292%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5970 should theoretically be a lot superior to the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 141312 (123%)

Texel Rate

The Radeon HD 5970 will be a lot (more or less 275%) better at texture filtering than the GeForce GTX 1050 Ti. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 170080 (275%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 5970 is the winner, and very much so. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 51520 (125%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Radeon HD 5970
Manufacturer nVidia AMD
Year October 2016 November 2009
Code Name GP107-400 Hemlock XT
Memory 4096 MB 1024 MB (x2)
Core Speed 1290 MHz 725 MHz (x2)
Memory Speed 7000 MHz 4000 MHz (x2)
Power (Max TDP) 75 watts 294 watts
Bandwidth 114688 MB/sec 256000 MB/sec
Texel Rate 61920 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 768 1600 (x2)
Texture Mapping Units 48 160 (x2)
Render Output Units 32 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 14 nm 40 nm
Transistors 3300 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield