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GeForce GTX 1050 Ti vs GeForce GTX 960M

Intro

The GeForce GTX 1050 Ti has a GPU core speed of 1290 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 TAUs, and 32 ROPs.

Compare all of that to the GeForce GTX 960M, which has core clock speeds of 1096 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
GeForce GTX 960M 4350 points
Difference: 3384 (78%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
GeForce GTX 1050 Ti 75 Watts
Difference: 10 Watts (15%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 Ti should theoretically be quite a bit better than the GeForce GTX 960M in general. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 50688 (79%)

Texel Rate

The GeForce GTX 1050 Ti should be a lot (more or less 41%) more effective at AF than the GeForce GTX 960M. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 18080 (41%)

Pixel Rate

The GeForce GTX 1050 Ti will be much (more or less 135%) more effective at AA than the GeForce GTX 960M, and also should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 23744 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 960M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 960M
Manufacturer nVidia nVidia
Year October 2016 March 12 2015
Code Name GP107-400 GM107
Memory 4096 MB 2048 MB
Core Speed 1290 MHz 1096 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 65 watts
Bandwidth 114688 MB/sec 64000 MB/sec
Texel Rate 61920 Mtexels/sec 43840 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 17536 Mpixels/sec
Unified Shaders 768 640
Texture Mapping Units 48 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 960M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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