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GeForce GT 130 vs GeForce GTX 1050

Intro

The GeForce GT 130 makes use of a 55 nm design. nVidia has clocked the core frequency at 500 MHz. The DDR2 memory works at a speed of 250 MHz on this card. It features 48 SPUs along with 24 Texture Address Units and 16 ROPs.

Compare that to the GeForce GTX 1050, which features core clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1050 will be 856% faster than the GeForce GT 130 in general, because of its higher bandwidth. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 102688 (856%)

Texel Rate

The GeForce GTX 1050 should be quite a bit (approximately 351%) better at texture filtering than the GeForce GT 130. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 42160 (351%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1050 is the winner, by far. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 35328 (442%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 130

Amazon.com

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GeForce GTX 1050

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 GeForce GTX 1050
Manufacturer nVidia nVidia
Year March 10, 2009 October 2016
Code Name G94b GP107-300
Memory 768 MB 2048 MB
Core Speed 500 MHz 1354 MHz
Memory Speed 500 MHz 7000 MHz
Power (Max TDP) 75 watts 75 watts
Bandwidth 12000 MB/sec 114688 MB/sec
Texel Rate 12000 Mtexels/sec 54160 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 43328 Mpixels/sec
Unified Shaders 48 640
Texture Mapping Units 24 40
Render Output Units 16 32
Bus Type DDR2 GDDR5
Bus Width 192-bit 128-bit
Fab Process 55 nm 14 nm
Transistors 505 million 3300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 130

Amazon.com

Check prices at:

GeForce GTX 1050

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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