Compare any two graphics cards:
VS

GeForce GTX 1050 vs GeForce GTX 260 Core 216

Intro

The GeForce GTX 1050 uses a 14 nm design. nVidia has clocked the core speed at 1354 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Compare those specifications to the GeForce GTX 260 Core 216, which features a clock speed of 576 MHz and a GDDR3 memory speed of 999 MHz. It also uses a 448-bit bus, and uses a 65 nm design. It is comprised of 216 SPUs, 72 Texture Address Units, and 28 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 127 Watts (169%)

Memory Bandwidth

The GeForce GTX 1050 should theoretically be just a bit faster than the GeForce GTX 260 Core 216 in general. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 2800 (3%)

Texel Rate

The GeForce GTX 1050 should be quite a bit (about 31%) better at texture filtering than the GeForce GTX 260 Core 216. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GTX 260 Core 216 41472 Mtexels/sec
Difference: 12688 (31%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1050 is a better choice, by far. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 27200 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year October 2016 September 16, 2008
Code Name GP107-300 G200
Memory 2048 MB 896 MB
Core Speed 1354 MHz 576 MHz
Memory Speed 7000 MHz 1998 MHz
Power (Max TDP) 75 watts 202 watts
Bandwidth 114688 MB/sec 111888 MB/sec
Texel Rate 54160 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 640 216
Texture Mapping Units 40 72
Render Output Units 32 28
Bus Type GDDR5 GDDR3
Bus Width 128-bit 448-bit
Fab Process 14 nm 65 nm
Transistors 3300 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield