Compare any two graphics cards:
VS

GeForce GTX 1050 vs GeForce GTX 570

Intro

The GeForce GTX 1050 uses a 14 nm design. nVidia has clocked the core speed at 1354 MHz. The GDDR5 memory runs at a speed of 1750 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 32 ROPs.

Compare those specifications to the GeForce GTX 570, which comes with a GPU core clock speed of 732 MHz, and 1280 MB of GDDR5 memory running at 950 MHz through a 320-bit bus. It also is made up of 480 SPUs, 60 TAUs, and 40 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
GeForce GTX 570 4387 points
Difference: 2270 (52%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX 570 219 Watts
Difference: 144 Watts (192%)

Memory Bandwidth

In theory, the GeForce GTX 570 is 33% quicker than the GeForce GTX 1050 in general, due to its greater bandwidth. (explain)

GeForce GTX 570 152000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 37312 (33%)

Texel Rate

The GeForce GTX 1050 is quite a bit (approximately 23%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 10240 (23%)

Pixel Rate

The GeForce GTX 1050 should be much (approximately 48%) better at FSAA than the GeForce GTX 570, and also should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 14048 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 GeForce GTX 570
Manufacturer nVidia nVidia
Year October 2016 December 2010
Code Name GP107-300 GF110
Memory 2048 MB 1280 MB
Core Speed 1354 MHz 732 MHz
Memory Speed 7000 MHz 3800 MHz
Power (Max TDP) 75 watts 219 watts
Bandwidth 114688 MB/sec 152000 MB/sec
Texel Rate 54160 Mtexels/sec 43920 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 640 480
Texture Mapping Units 40 60
Render Output Units 32 40
Bus Type GDDR5 GDDR5
Bus Width 128-bit 320-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 3000 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield