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GeForce GTX 1050 vs Radeon HD 7970

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has set the core frequency at 1354 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7970, which has GPU clock speed of 925 MHz, and 3072 MB of GDDR5 memory running at 1375 MHz through a 384-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 1050 6657 points
Difference: 1568 (24%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7970 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

Performance-wise, the Radeon HD 7970 should in theory be a lot better than the GeForce GTX 1050 overall. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 149312 (130%)

Texel Rate

The Radeon HD 7970 is much (about 119%) better at AF than the GeForce GTX 1050. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 64240 (119%)

Pixel Rate

The GeForce GTX 1050 should be a lot (more or less 46%) better at FSAA than the Radeon HD 7970, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 13728 (46%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 7970
Manufacturer nVidia AMD
Year October 2016 January 2012
Code Name GP107-300 Tahiti XT
Memory 2048 MB 3072 MB
Core Speed 1354 MHz 925 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 264000 MB/sec
Texel Rate 54160 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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