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GeForce GTX 1050 vs Radeon R7 M360

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has clocked the core speed at 1354 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this specific model. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R7 M360, which has a GPU core clock speed of 1125 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 64-bit bus. It also is made up of 384 Stream Processors, 24 TAUs, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 1050 should in theory be a lot better than the Radeon R7 M360 overall. (explain)

GeForce GTX 1050 114688 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 98688 (617%)

Texel Rate

The GeForce GTX 1050 is much (more or less 101%) better at texture filtering than the Radeon R7 M360. (explain)

GeForce GTX 1050 54160 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 27160 (101%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1050 is superior to the Radeon R7 M360, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 34328 (381%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon R7 M360
Manufacturer nVidia AMD
Year October 2016 2015
Code Name GP107-300 Oland
Memory 2048 MB 2048 MB
Core Speed 1354 MHz 1125 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 114688 MB/sec 16000 MB/sec
Texel Rate 54160 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 640 384
Texture Mapping Units 40 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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