Compare any two graphics cards:
Radeon HD 4890 2GB vs Radeon RX 460
IntroThe Radeon HD 4890 2GB makes use of a 55 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a speed of 975 MHz on this specific card. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon RX 460, which has core clock speeds of 1090 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 4890 2GB is 11% faster than the Radeon RX 460 overall, due to its greater data rate. (explain)
Texel RateThe Radeon RX 460 should be quite a bit (about 53%) faster with regards to AF than the Radeon HD 4890 2GB. (explain)
Pixel RateThe Radeon RX 460 is a little bit (about 9%) faster with regards to AA than the Radeon HD 4890 2GB, and will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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