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GeForce GTX 560 Ti vs Radeon RX 460

Intro

The GeForce GTX 560 Ti features core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which comes with GPU core speed of 1090 MHz, and 4096 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 560 Ti 3466 points
Difference: 2129 (61%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 95 Watts (127%)

Memory Bandwidth

The GeForce GTX 560 Ti, in theory, should perform a small bit faster than the Radeon RX 460 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 16256 (15%)

Texel Rate

The Radeon RX 460 should be a little bit (more or less 16%) more effective at AF than the GeForce GTX 560 Ti. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 8432 (16%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 560 Ti is superior to the Radeon RX 460, by a large margin. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 8864 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon RX 460
Manufacturer nVidia AMD
Year January 2011 August 2016
Code Name GF114 Polaris 11
Memory 1024 MB 4096 MB
Core Speed 822 MHz 1090 MHz
Memory Speed 4008 MHz 7000 MHz
Power (Max TDP) 170 watts 75 watts
Bandwidth 128256 MB/sec 112000 MB/sec
Texel Rate 52608 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 64 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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