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GeForce GTX 560 vs Radeon RX 460

Intro

The GeForce GTX 560 comes with a GPU core speed of 810 MHz, and the 1024 MB of GDDR5 RAM runs at 1001 MHz through a 256-bit bus. It also features 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon RX 460, which uses a 14 nm design. AMD has clocked the core speed at 1090 MHz. The GDDR5 RAM runs at a frequency of 1750 MHz on this card. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 560 3030 points
Difference: 2565 (85%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 560 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 560 should theoretically be a bit superior to the Radeon RX 460 overall. (explain)

GeForce GTX 560 128128 MB/sec
Radeon RX 460 112000 MB/sec
Difference: 16128 (14%)

Texel Rate

The Radeon RX 460 will be much (approximately 35%) better at AF than the GeForce GTX 560. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 15680 (35%)

Pixel Rate

The GeForce GTX 560 is much (approximately 49%) better at AA than the Radeon RX 460, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 8480 (49%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon RX 460
Manufacturer nVidia AMD
Year May 2011 August 2016
Code Name GF114 Polaris 11
Memory 1024 MB 4096 MB
Core Speed 810 MHz 1090 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 75 watts
Bandwidth 128128 MB/sec 112000 MB/sec
Texel Rate 45360 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 336 896
Texture Mapping Units 56 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 3000 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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