Compare any two graphics cards:
GeForce GTX 460 (OEM) vs Radeon RX 460 2GB
IntroThe GeForce GTX 460 (OEM) comes with a core clock speed of 650 MHz and a GDDR5 memory frequency of 850 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 336 SPUs, 56 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon RX 460 2GB, which has a clock speed of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit bus, and uses a 14 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 460 2GB should theoretically be just a bit faster than the GeForce GTX 460 (OEM) overall. (explain)
Texel RateThe Radeon RX 460 2GB should be a lot (more or less 68%) faster with regards to AF than the GeForce GTX 460 (OEM). (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX 460 (OEM) is superior to the Radeon RX 460 2GB, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!