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GeForce GTX 950 vs Radeon RX 460 2GB

Intro

The GeForce GTX 950 features a GPU clock speed of 1024 MHz, and the 2048 MB of GDDR5 memory runs at 1652 MHz through a 128-bit bus. It also is made up of 768 Stream Processors, 48 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon RX 460 2GB, which makes use of a 14 nm design. AMD has clocked the core frequency at 1090 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this particular card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 950 155 Sol/s
Radeon RX 460 2GB 117 Sol/s
Difference: 38 (32%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 2GB 75 Watts
GeForce GTX 950 90 Watts
Difference: 15 Watts (20%)

Memory Bandwidth

The Radeon RX 460 2GB should in theory perform just a bit faster than the GeForce GTX 950 overall. (explain)

Radeon RX 460 2GB 112000 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 6272 (6%)

Texel Rate

The Radeon RX 460 2GB should be quite a bit (approximately 24%) faster with regards to texture filtering than the GeForce GTX 950. (explain)

Radeon RX 460 2GB 61040 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 11888 (24%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 950 is superior to the Radeon RX 460 2GB, by far. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon RX 460 2GB 17440 Mpixels/sec
Difference: 15328 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon RX 460 2GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon RX 460 2GB
Manufacturer nVidia AMD
Year August 2015 August 2016
Code Name GM206 Polaris 11
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 1090 MHz
Memory Speed 6608 MHz 7000 MHz
Power (Max TDP) 90 watts 75 watts
Bandwidth 105728 MB/sec 112000 MB/sec
Texel Rate 49152 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 768 896
Texture Mapping Units 48 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 2940 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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