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Radeon R9 280 vs Radeon RX 470

Intro

The Radeon R9 280 has a GPU core clock speed of 933 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1250 MHz through a 384-bit bus. It also is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon RX 470, which has a core clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also features a 256-bit bus, and makes use of a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
Radeon R9 280 7961 points
Difference: 3795 (48%)

Zcash Mining Hash Rate

Radeon RX 470 289 Sol/s
Radeon R9 280 183 Sol/s
Difference: 106 (58%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
Radeon R9 280 22 Mh/s
Difference: 4 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Radeon R9 280 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

As far as performance goes, the Radeon R9 280 should in theory be just a bit better than the Radeon RX 470 in general. (explain)

Radeon R9 280 240000 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 28800 (14%)

Texel Rate

The Radeon RX 470 is a little bit (approximately 13%) faster with regards to AF than the Radeon R9 280. (explain)

Radeon RX 470 118528 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 14032 (13%)

Pixel Rate

The Radeon R9 280 should be a little bit (more or less 1%) more effective at full screen anti-aliasing than the Radeon RX 470, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon R9 280 29856 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 224 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 280

Amazon.com

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Radeon RX 470

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 280 Radeon RX 470
Manufacturer AMD AMD
Year March 2014 August 2016
Code Name Tahiti Pro Polaris 10
Memory 3072 MB 8192 MB
Core Speed 933 MHz 926 MHz
Memory Speed 5000 MHz 6600 MHz
Power (Max TDP) 250 watts 120 watts
Bandwidth 240000 MB/sec 211200 MB/sec
Texel Rate 104496 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 29856 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1792 2048
Texture Mapping Units 112 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R9 280

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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