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GeForce GTX 970 vs Radeon RX 470

Intro

The GeForce GTX 970 uses a 28 nm design. nVidia has clocked the core frequency at 1050 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 1664 SPUs as well as 104 Texture Address Units and 64 Rasterization Operator Units.

Compare those specs to the Radeon RX 470, which makes use of a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 RAM is set to run at a speed of 1650 MHz on this specific model. It features 2048 SPUs along with 128 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX 970 10867 points
Difference: 889 (8%)

Zcash Mining Hash Rate

Radeon RX 470 289 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 27 (10%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 7 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

The GeForce GTX 970 should theoretically perform a bit faster than the Radeon RX 470 in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 12800 (6%)

Texel Rate

The Radeon RX 470 will be a little bit (about 9%) faster with regards to AF than the GeForce GTX 970. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 9328 (9%)

Pixel Rate

The GeForce GTX 970 will be a lot (more or less 127%) more effective at full screen anti-aliasing than the Radeon RX 470, and also should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 37568 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon RX 470
Manufacturer nVidia AMD
Year September 2014 August 2016
Code Name GM204-200 Polaris 10
Memory 4096 MB 8192 MB
Core Speed 1050 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 145 watts 120 watts
Bandwidth 224000 MB/sec 211200 MB/sec
Texel Rate 109200 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1664 2048
Texture Mapping Units 104 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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