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GeForce GTX 970 vs Radeon RX 470

Intro

The GeForce GTX 970 comes with clock speeds of 1050 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 1664 SPUs along with 104 Texture Address Units and 64 ROPs.

Compare those specifications to the Radeon RX 470, which uses a 14 nm design. AMD has clocked the core speed at 926 MHz. The GDDR5 RAM works at a speed of 1650 MHz on this specific card. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX 970 10867 points
Difference: 889 (8%)

Zcash Mining Hash Rate

Radeon RX 470 289 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 27 (10%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 7 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

Performance-wise, the GeForce GTX 970 should theoretically be a small bit superior to the Radeon RX 470 in general. (explain)

GeForce GTX 970 224000 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 12800 (6%)

Texel Rate

The Radeon RX 470 will be a bit (about 9%) faster with regards to AF than the GeForce GTX 970. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 9328 (9%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 970 is a better choice, by a large margin. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 37568 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon RX 470
Manufacturer nVidia AMD
Year September 2014 August 2016
Code Name GM204-200 Polaris 10
Memory 4096 MB 8192 MB
Core Speed 1050 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 145 watts 120 watts
Bandwidth 224000 MB/sec 211200 MB/sec
Texel Rate 109200 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1664 2048
Texture Mapping Units 104 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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