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Radeon HD 4870 X2 vs Radeon RX 470 4GB

Intro

The Radeon HD 4870 X2 uses a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 memory works at a frequency of 900 MHz on this particular card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Compare that to the Radeon RX 470 4GB, which features clock speeds of 926 MHz on the GPU, and 1650 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Radeon HD 4870 X2 350 Watts
Difference: 230 Watts (192%)

Memory Bandwidth

The Radeon HD 4870 X2 should theoretically be a small bit faster than the Radeon RX 470 4GB overall. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 19200 (9%)

Texel Rate

The Radeon RX 470 4GB should be much (more or less 98%) faster with regards to texture filtering than the Radeon HD 4870 X2. (explain)

Radeon RX 470 4GB 118528 Mtexels/sec
Radeon HD 4870 X2 60000 Mtexels/sec
Difference: 58528 (98%)

Pixel Rate

The Radeon RX 470 4GB is a lot (about 23%) more effective at anti-aliasing than the Radeon HD 4870 X2, and also able to handle higher screen resolutions more effectively. (explain)

Radeon RX 470 4GB 29632 Mpixels/sec
Radeon HD 4870 X2 24000 Mpixels/sec
Difference: 5632 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 X2 Radeon RX 470 4GB
Manufacturer AMD AMD
Year Aug 12, 2008 August 2016
Code Name R700 Polaris 10
Memory 1024 MB (x2) 4096 MB
Core Speed 750 MHz (x2) 926 MHz
Memory Speed 3600 MHz (x2) 6600 MHz
Power (Max TDP) 350 watts 120 watts
Bandwidth 230400 MB/sec 211200 MB/sec
Texel Rate 60000 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 800(160x5) (x2) 2048
Texture Mapping Units 40 (x2) 128
Render Output Units 16 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 14 nm
Transistors 956 million 5700 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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